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Science Museum

An activity representing a genetic test, in which students receive a sealed box containing a chance card.

Create a chatterbox to help you explore the amazing objects in Science Museum.

Game
ks3, ks4

Rugged Rovers

This Science Museum game allows you to design and test your own all-terrain space rover.

Get ideas on how to engage your students with the people, science and stories behind objects in our galleries.

Use this catchy song about nanotechnology to get your students buzzing for a classroom discussion.

Browse resources from other museums