An activity representing a genetic test, in which students receive a sealed box containing a chance card.
Learn about Tim Peake’s Spacecraft, Soyuz, and his journey to the International Space Station with our free image bank.
This Science Museum game allows you to design and test your own all-terrain space rover.
Use this catchy song about nanotechnology to get your students buzzing for a classroom discussion.
Explore what’s beneath the surface of your old gadgets by taking them apart.
Get creative with geometry by drawing lines on bottle tops and seeing what shapes you can make.
Explore mixtures and materials by making brilliant bubbles!
Use straws and strong shapes to make a self-supporting dome.
Use coat hangers and string to investigate sound, vibrations and materials.
Turn your drawings into circuits using the conductive properties of graphite.
Explore states of matter in the tastiest way – by turning milk into ice cream instantly!
Use a magnet to guide objects through a maze drawn on the side of a plastic bottle.










